> For the complete documentation index, see [llms.txt](https://sync.wiki.mksdtech.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sync.wiki.mksdtech.com/collaboration/reload.md).

# Reload

Bring your teammates' synchronized changes into your model without sharing your own.

**Reload** updates your local copy with what teammates synchronized since your last reload. Your own changes stay in your model and aren't shared.

<figure><img src="https://2088031227-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMFZITZJW4MHLYhDLac3k%2Fuploads%2Fgit-blob-e6752887b6c91d1c73b8272be2adbf0e89e0cf86%2Fmock-toolbar-reload.png?alt=media" alt="The Reload button in the Sync panel" width="412"><figcaption></figcaption></figure>

{% hint style="success" %}
Rhino command: `Reload`
{% endhint %}

## Reload your model

1. Finish the command you're running.
2. In the **Sync** panel, click **Reload**.
3. Wait for the progress window to close.

Rhino Sync downloads the central file and replaces only the objects teammates changed. The log shows how many, such as `Reloading 12 objects`. If nothing changed, it shows `No objects to reload`.

## When to reload

* Before you start on an area a teammate has been working on.
* When Rhino Sync undoes your change because the object is **Outdated**. See [Edit conflicts](/collaboration/edit-conflicts.md).
* When a teammate tells you in chat that they synchronized.

## Good to know

* **Your changes are safe.** Objects you hold can't be changed by anyone else, so a reload never overwrites them.
* **Undo history is cleared.** After a reload you can't undo earlier commands.
* **Layer visibility stays yours.** A reload doesn't change which layers you have turned on, off or locked.
